ALIEN is a CUDA-powered artificial life simulation program.
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Updated
Aug 6, 2024 - C++
A genre of video game allowing players to control the game on a large scale with divine and supernatural powers.
ALIEN is a CUDA-powered artificial life simulation program.
Conway's Game of Life in 3D
Artificial Life Simulator Originally Authored by Ken Stauffer
DISHTINY: A Platform for Studying Open-Ended Evolutionary Transitions in Individuality
Craig Reynolds' Boids model for simulating the flocking behavior of birds.
Python phylogeny tracker for in silico evolution experiments
Algorithms for Multi-Agent Systems like Ant Colony Optimization (ACO) and Particle Swarm Optimization (PSO)
Linked Block Life
BitBang Framework
Conway's Game of Life on DOS
Artificial life algorithm for the flocking behavior of birds.
A C++ implementation of John Horton Conway's Game of Life simulation using object-oriented programming. Includes real-time animation and command-line interface for user. Open-source and available for modification and use.
Demonstration of an Artificial Evolution process on a fleet of Boid ships collecting gold using Unreal Engine 4.
Crypsis simulating an AI predator in a predator prey environment
Artificial life simulation originally developed by Craig Reynolds. The aim of the simulation is to replicate the behavior of flocks of birds.
Class project for the UCLA course CS275, Artificial Life
Implementation of Dave Ackley's artificial life demo in zig