🦠 A GUI for Particle Life, a particle system showing life-like behaviour
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Updated
Apr 26, 2024 - Java
A genre of video game allowing players to control the game on a large scale with divine and supernatural powers.
🦠 A GUI for Particle Life, a particle system showing life-like behaviour
🦠 A Java framework that can simulate a variety of particle systems, for example Particle Life, a particle system showing life-like behaviour
Simulate a pandemic with artificial life objects.
An experiment in artificial life, artificial neural nets, artificial sentience, simulated evolution, simulated consciousness, and genetic programming
Java port of Brainxyz's Artificial Life, a simple program to simulate primitive Artificial Life using simple rules of attraction or repulsion among atom-like particles, producing complex self-organzing life-like patterns.
Проект "Искусственная жизнь"
Artificial Life Simulation of Bacteria Motion depending on DNA
Programming assignments done in Masters In Computer Science course "Artificial Life", using Python and Java.
Some ideas about Artificial Life, Creatures (game series) and Neural Networks. (Java, Latex, Perl...)
Computer Science Infotainment. Tribute to the Article Series in Scientific American and their german release Spektrum der Wissenschaft
Toy that simulates reproduction and natural selection of artificial trees in a two-dimensional environment
This repository contains the software used in the papers "Self-Replicating Machines in Continuous Space with Virtual Physics" and "Self-Replication and Self-Assembly for Manufacturing" (see self-replicating-machines.pdf and self-replication-and-self-assembly.pdf).
Ecosystem simulation with 3D visualization
An exploration in Java of the Craig Reynold's "Boids" software to create a behavioural simulation of flocks in a 2D environment.
Implementation of 1D cellular automata in Java
A quick example of how to implement flock behaviors
Research platform for the study of the evolution of self-replicating machine code programs metabolizing information.
Thoughts And Topics On Cybernetics Demonstrated through code
Our programming assignments for the Computer Science lecture course "Artificial Life" under Nils Goerke