An audio programming environment within Qt5/QML (work in progress)
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Updated
Oct 21, 2019 - C++
An audio programming environment within Qt5/QML (work in progress)
A JUCE plugin starter project with a continuous integration (CI) pipeline using GitHub Actions.
brAudio is a lightweight Audio Engine designed specifically for use in video game applications. It is build on top of the FMOD core API and has support for Audio Sources, Audio Groups and 3D Audio.
A Teensy-based hardware synthesizer based around complex delay feedback 💥
Modern C++ phase distortion synthesizer plugin built with JUCE 🧬
Bela Sound Mangler is a simple & intuitive, quaint & chaotic tool for sound exploration developed using phase vocoder techniques in C++ for the Bela platform.
Il testo, nato dall'esperienza maturata dagli autori, si pone l'obiettivo di introdurre il mondo delle tecnologie, degli strumenti e delle soluzioni tecniche per la realizzazione di applicazioni audio in tempo reale.
A simple clipping audio plugin
ソフトウェアシンセサイザーの作成チュートリアル
An audio feature extraction library for the JUCE framework. Porting of wbrent/timbreID (original Pure Data external) .
Code snippets of sound synthesis algorithms in C++
A compatibility layer between Swift and RNBO.
Source code for the book Code Your Own Synth Plug-Ins With C++ and JUCE
A powerful and cross-platform audio engine, optimized for games.
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