Raytracing project in Unity for computer graphics graduate credit.
-
Updated
Sep 18, 2017 - C#
Raytracing project in Unity for computer graphics graduate credit.
a demo for BitmapSource scale using interpolation algorithm.such as bilinear,bicubic...
Лабораторная работа по теме «Изменение размеров изображения с применением алгоритмов улучшения качества» по дисциплине «Компьютерная графика»
In this project, I used zero order hold, first order hold, KNN and Bilinear interpolation algorithms for image interpolation. As a result of this, I have shown in my GUI program for an input: zoom in-out with these algorithms and calculated process time for Bresenham line algorithm, DDA line algorithm, grayscale and rotate input image.
Add a description, image, and links to the bilinear-interpolation topic page so that developers can more easily learn about it.
To associate your repository with the bilinear-interpolation topic, visit your repo's landing page and select "manage topics."