#
bokeh
Here are 6 public repositories matching this topic...
Microscopically accurate volumetric digital photography without dedicated hardware.
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Updated
Aug 2, 2022 - C++
Simple yet powerful header-only c++ library for plotting using Python and ZeroMQ
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Updated
Sep 19, 2021 - C++
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
bloom
graphics-engine
global-illumination
bokeh
brdf
motion-blur
deferred-rendering
tech-demo
shadow-mapping
physically-based-rendering
hdr
directx-9
screen-space-reflections
cook-torrance
blinn-phong
anamorphic-lens-flare
filmic-tone-mapping
ashikhmin-shirley
ward
volumetric-lighting
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Updated
Jan 21, 2022 - C++
Graphics engine written in C++ using DirectX11
editor
graphics-engine
global-illumination
entity-component-system
bokeh
deferred-rendering
shadow-mapping
physically-based-rendering
voxel-cone-tracing
directx11
normal-mapping
volumetric-lighting
tone-mapping
depth-of-field
image-based-lighting
screen-space-ambient-occlusion
volumetric-clouds
tiled-deferred
ocean-fft
clustered-deferred
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Updated
Jan 31, 2024 - C++
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