This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a couple of additional C# creature comforts for usability.
gamedev
game-engine
unity
physics
game-development
unity3d
aabb
data-structures
bounding-boxes
bounding-volume-hierarchy
boundingbox
aabb-trees
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Updated
Nov 15, 2021 - C#