bug
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App to add websites/software/files/folders/scripts to the Windows 10 Start Menu and Taskbar, and priority shortcuts to Windows 10 Search.
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Sep 5, 2020 - C#
BugGuardian: Easily track you exceptions on Azure DevOps and TFS
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Mar 20, 2023 - C#
WorkItem Management Framework
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Jan 27, 2024 - C#
A desktop app designed to interact with https://issues.unrealengine.com/
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Jan 14, 2018 - C#
[Fixed] According to Unity's Script Reference, "The frameId is incremented by `1` for every call to Playable.PrepareFrame." However, when manually evaluating a PlayableGraph, the frameId is incremented by `2` for every call to Playable.PrepareFrame.
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Jan 31, 2024 - C#
[Won't Fix] The Animation Event will be triggered twice in certain situations.
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Jan 31, 2024 - C#
[By Design] Modifying the position/scale property through 'TransformStreamHandle' does not take effect when using Humanoid animation.
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Jul 11, 2023 - C#
Repro to demonstrate an issue with VS 16.2.0 Test Explorer not executing some parameterized NUnit 3 tests.
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Jul 26, 2019 - C#
Demonstrates a bug in Entity Framework with Postgres that occurs when a Datetime column is used as part of a composite primary key and entries with a value which is mapped to DateTime.MinValue cannot be updated
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Aug 28, 2023 - C#
[Avoidable] [Won't Fix] When the effective weight of AnimationScriptPlayable is not 1, the PropertyStreamHandle within it does not take effect.
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Jan 31, 2024 - C#
🔒ARCHIVED🔒Unity 5.x CanvasRenderer Bug (Submesh Crash)
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Sep 10, 2022 - C#
[Avoidable][Won'tFix] When the PlayableGraph is in Manual update mode and playing, changing its update mode to non-Manual will not cause the PlayableGraph to continue running.
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Jan 31, 2024 - C#
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