🔥 BytesPool, Reuse used byte slices to achieve zero allocation.
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Updated
Nov 30, 2024 - Go
🔥 BytesPool, Reuse used byte slices to achieve zero allocation.
Class for reading and writing binary communication
Class for reading and writing binary communication and buffers in C#
Class for reading and writing binary communication and externalization buffers for blueprints
Websocket + Bytebuffer communication layer for Unreal
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