2D Liquid simulator with cellular automaton in Godot (GDNative / C++) - Godot 3.2
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Updated
Jun 17, 2022 - C++
2D Liquid simulator with cellular automaton in Godot (GDNative / C++) - Godot 3.2
The High-Performance Architecture-Independent LISFLOOD-CAESAR model of floodplain, river, and sediment dynamics
Conway's Game of Life in 3D
Game of life implemented with the cellular automaton algorithm
Simulating 3D Cellular Automaton use openGL program.
This is a model plugin for Evoplex. It implements a few elementary cellular automaton rules.
Life is a cellular automaton created by British mathematician John Horton Conway. It is a zero-player simulation modelling population growth.
Conway's Game of Life on DOS
Custom rules for 2D Cellular Automata implemented in C++ with SFML for Graphics
Cellular device capture and monitoring.
A Genetic Algorithm Application and Related Scripts to explore Emergent Cellular Automaton similar to Conway's Game of Life.
Conway's Game of Life generalization for the Advanced Algorithms and Data Structures course of the Computer Science degree program.
c++/Qt library for displaying and interacting with cellular automata
Collection of Cellular Automaton programs, written in C++ mostly for learning/exercises
An implementation of Conway's Game of Life with statistical viewing features
A simple cellular automaton-based physics simulation written in c++.
Collection of cellular automaton.
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