eXtended Position based dynamics implementation with soft body virtual cutting
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Updated
Nov 2, 2022 - C++
eXtended Position based dynamics implementation with soft body virtual cutting
A cloth and soft body simulation library, using position based dynamics.
Basics dynamics used in real-time rendering simulations
A mass-spring system simulator that animates realistic hanging, pinned, falling, colliding, and folding cloth behaviors.
Sandbox to play with dynamics algorithms in realtime
Simulation of a piece of clothing using C++ and SFML
An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16
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