Develop a 3D interactive graphics rendering engine
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Updated
Jul 15, 2024 - C
Develop a 3D interactive graphics rendering engine
The Morpho language 🦋. Morpho is a small embeddable language for scientific computing applications.
Computational Geometry: fractals, lsystems, mandelbrot, etc. in C++/Raylib
Vertex enumeration of the intersection of some halfspaces.
Implementation of computational geometry algorithms for use in R
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
ArtraCFD: A Computational Fluid Dynamics Solver
Simple horizon calculation from elevation data
The marching cubes algorithm.
A new algorithm for retrieving topological skeleton as a set of polylines from binary images
A growing library of essential computational geometry tools
A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes
Single file header library for image convolution, for instance for blurring. Pure C API.
Physically-correct rendering engine
[Testing repo for conan-center-index] Conan recipes for qhull
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