A simple and easy to follow implementation of Conway's Game Of Life.
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Updated
Jun 21, 2020 - C#
A simple and easy to follow implementation of Conway's Game Of Life.
Implementation of the famous "Game of Life" algorithm (cellular automata discovered by John Horton Conway) as WinForms-app in C#
Blazor implementation of Conways Game Of Life
Cellular Automaton projects for Multiscale Modeling classes. So far, it includes Elementary CA (1D), Game of Life (2D) and Grain Growth CA (2D).
An exercise in test-driven development, implementing the rules of the cellular automaton, Conway's Game of Life
Conway's Game of Life build with .NET 6 Blazor Webassembly
Conway's game of life made with unity
Quick implementation of Conway's game of life in C# Console
Conway's Game of Life simulation.
Conway's Game of Life in C#
My Conway's Game Of Life interpretation. Using C# with a Windows Form.
A Game of life version.
An implementation of Conway's Game of Life cellular automaton. Implemented in C# .NET WPF.
A scalable C# implementation of Conway's Game of Life
Custom Celluar Automata Creator
An implementation of the Conway's game of life build with winform C#
👾 Conway's Game of Life, written on C#
Jogo da vida de Conway em C#
A basic simulator that allows you to create a seed, or use a random seed to simulate the growth and decline of generations, using rules defined by the late John Conway.
This version of Conway's game of life working only for life cells and endless plane of dead cells
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