Industry-standard navigation-mesh toolset for games
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Updated
Jun 20, 2024 - C++
Industry-standard navigation-mesh toolset for games
A bag of open crowd simulation algorithms
Multi-agent Simulation Software for Crowd Crush Prevention and Store Layout Optimizer
An STL only, "bring-your-own AI agent" flow field navigation library
Project for my NCTU thesis "Using Game Theory in Evacuation Simulation With Consideration of Obstacle Removal"
Crowd Simulation 23/24 (@UtrechtUniversity) course project simulating 15k+ zombies in real-time
UE4 Crowd Control (5 options)
A simple imitation of crowd behavior in case of fire. Practice at Altai State Technical University Summer 2019.
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