A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity
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Updated
Feb 22, 2021 - C#
A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity
A .Net Standard Library with Generic methods to traverse k-ary trees in any order required.
Random maze generation in Unity 3d using disjoint sets
Solution Repository for Technical Coding Interviews!
Match2 game clone. It includes island detection system on Grid with DFS algorithm. I also developed the Custom Unity Level Editor tool.
Learning graph data structure.
Games demonstrating understanding of C#.NET Framework and Object-Oriented programming (2018).
A proof checker for natural deduction in predicate logic
Interview Question: Given a 2-dimension map, find the number of islands formed by a group of connected 1s.
Graphs, graph algorithms, trees and other subjects
This repository contains an implementation of a depth-first search (DFS) algorithm in C#. The DFS algorithm is used to find a path between two nodes in a graph.
2D Gravity Simulation optimized to handle large amount of particles In Unity.
A very simple graph data structure library
This is a project that uses Artificial Intelligence to solve the problem.
Route Finding Using Depth-First Search and Breadth-First Search Algorithm for the Algorithm and Strategies Course
This repository accompanies a 3-part lecture series: Introduction to Pathfinding
Depth First Search - recursive implementation
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