directx
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Game engine built using the Entity–Component–System architecture.
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Dec 1, 2016 - C#
This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.
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Jan 15, 2017 - C#
Action-packed fun in space with local multiplayer (1–4 players)!
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Feb 19, 2017 - C#
Grupo MS - trabajo práctico de la asignatura electiva Técnicas de Gráficos por Computadora (TGC) en la carrera de Ingeniería en Sistemas de Información. Universidad Tecnológica Nacional, Facultad Regional Buenos Aires (UTN-FRBA).
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Feb 22, 2017 - C#
Used for managing 3D graphics vertex structures. Wrote in 2013 for personal game engine.
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Sep 6, 2018 - C#
Tool and library for hooking graphics APIs using CoreHook
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Jan 7, 2019 - C#
VVVV node for high performance playback of image stacks in dx11
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Mar 7, 2019 - C#
Map Editor For Game C++ Directx
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Mar 20, 2019 - C#
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