Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
open-source
unity
tesla
astar
pathfinding
path-planning
autonomous-car
self-driving-car
autonomous-vehicles
summon
selfdriving
unit3d
flowfield
unity-library
teslamotors
autonomous-navigation
hybrid-a-star
dubins-path
reeds-shepp-curves
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Updated
Sep 6, 2023 - C#