Enhance your scene loading experience with Unity.
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Updated
Jun 19, 2024 - C#
Enhance your scene loading experience with Unity.
Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.
Unity editor tool which allow you to replace object name parts with another values and works with multiple objects simultaneously
A simple tool to create and manage your script templates.
Display info (Name,Tag, Layer,Position,Rotation,Scale,etc.) of all active GameObjects in the scene.
Unity Validation Attributes
An Unity3D component to create Nested Prefabs
Unity helper for Unity Builder Bot
A simple Unity Editor tool that gives you easy access to all the Scenes in your project.
AlwaysTooLate PlayMode module, provides fast and easy to use main-scene startup under shortcut CTRL+Q!
A pixel editor for creating art in the Unity Engine.
A personal collection of Unity Engine tools, extensions, and helpers.
Store Transform PlayMode Changes
Entity Framework Migration Editor
Unity GameobjectSelector Tool
A unity3d tool for designers: use string list from a file as enum in the editor. The Select attribute changes the way a string or int value is editable. The DataList attribute changes the way a list is edited.
LODPlacer is a powerful Unity editor script that streamlines the process of setting up Level of Detail (LOD) groups for GameObjects. This custom ScriptableWizard provides an intuitive interface within the Unity Editor, making it easy to configure LOD settings for selected GameObjects.
A Unity plugin that allows you to use a bash terminal as an editor window directly inside Unity 3D.
zORg's Bezier Curves implementation for Unity. Editor inside PropertyDrawer to simplify usage in custom scripts.
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