[Deprecated] Game engine written in C# using SFML
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Updated
Oct 31, 2017 - C#
[Deprecated] Game engine written in C# using SFML
Lightweight ECS framework for Monogame and Monogame.Extended with processing Components in Unity style.
Chicken shooting game inspired by Moorhuhn made with MonoECS.Engine
Prototype game engine, based on ECS concept
Asteroids implementation with Unity and ECS.
Simple Entity-Component-System in C#
As the repository name says, a simple implementation of the Flappy Bird game using Entitas
simple data-oriented ECS, used in my personal game engine
High level wrapper around the flecs library.
Simple helper library to development 2D games with MonoGame using ECS (Entity-Component-System) game architecture.
A 2d engine with an ECS made with monogame
Unity 2D UFO Tutorial converted to use EgoCS
[C#] Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
An Entity component system for monogame, with simple physics
Game made for Spring Game Jam @ Matfyz 2023 (https://itch.io/jam/spring-game-jam-cuni-mff).
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