Unsupervised Learning Classification with K-Means
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Updated
Feb 18, 2021 - C++
Unsupervised Learning Classification with K-Means
Inline Assembly Based Image Erosion Dilation
Procedual terrain generator with physically based biomes and hydraulic erosion
Hydraulic Erosion simulation example made in C++
Hydraulic Erosion simulation example made in C++ parallelized
image processing
Circle and Line Detection With Hough Transform
Procedurally generate terrains using Diamond-square fractal algorithm. Apply thermal and hydraulic erosion to the generated terrain.
Multilabel and Grey 3D morphological image processing functions. Dilate, Erode, Opening, Closing.
C++20 Geomorphology Simulation Library and Toolbox
Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.
Procedural Hydrology / River / Lake Simulation
A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes
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