This project contains a simple implementation of a foveated Field-of-View (FOV) restrictor as described in the paper "The Effect of a Foveated Field-of-view Restrictor on VR Sickness".
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Updated
Nov 19, 2021 - C#
This project contains a simple implementation of a foveated Field-of-View (FOV) restrictor as described in the paper "The Effect of a Foveated Field-of-view Restrictor on VR Sickness".
Enhance your Unity games with this versatile First Person Camera Controller. Perfect for FPS and exploration games, it features adjustable mouse look, dynamic FOV, head bobbing, and camera sway. Easy to integrate and customize for immersive player experiences. Ideal for Unity developers seeking a robust, user-friendly first-person camera solution.
Bresenham algorithm based library to calculate the field of view. Includes demonstrative program for love2d.
EyeTrainer is an application that should help to repair limits of the field of view that are contracted for example as a symptom of a mild stroke.
A straightforward implementation of Mingos' Restrictive Precise Angle Shadowcasting (MRPAS), a common roguelike Field of View (FOV) algorithm, in C++. Lightweight, headers-only, drag-and-drop into your project. Based on MRPAS code written by Dominik Marczuk and posted on Umbrarum Regnum.
Shadowcasting for calculating FOV in grid-based games
A collection of field-of-view/line-of-sight algorithms designed for tile-based games.
Any Colour You Like. Code to the code God! 👨💻
Basic shadow-casting field-of-view algorithm
Algorithms for game AI 2D, Pathfinding, Field of view, Target decision etc.
third attempt on sight/visibility/fog of war on mobile
Shadow-casting field-of-view algorithm with support for walls along tile edges
DORI (Detection - Observation - Recognition - Identification) limit calculator based on IEC EN62676-4: 2015 International Standard.
trying to make mobile sight system/fog of war
CLI utility for calculating horizontal/vertical FOV values
Automatically adjust cameras' FOV to 3D objects bounds in Unity
second attempt for mobile sight/visibility/fog of war
Arduino Library for SparkFun's Qwiic TMF882X breakout boards
Portal-casting field-of-view algorithm
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