To create quick mask using the data contained in the render of “World Position” or “Ref Position”.
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Updated
Oct 10, 2018
To create quick mask using the data contained in the render of “World Position” or “Ref Position”.
To quikly create a ramp using the data contained in the render of "World Position" or "Ref Position".
To decrease the resulting value of an other Transform node or to mix two Transform nodes together whis a slider.
Camera projection using the render of "World Position" and camera.
This directional blur is really lighter and make softer blur also than the native DirBlurWrapper.
Switch quickly between nuke and nuke X
To create a more natural Glow than the original native nuke glow (Exponential Glow).
My nuke setup, intermediate scripts and gizmos
An extended hotkeys plugins for the Foundry's Nuke
Mobile & personal tools for Nuke
Multichannel Nuke plugins
Nuke: Little script to load automatically user nodes and gizmos.
Ada is a data driven framework for creating executable templates in any VFX DCC
A debug adapter for debugging Python 2 code in Foundry Nuke, using Sublime Text 3 and 4
A debug adapter for debugging functions called through custom UI components in Nuke from Sublime Text 3 and 4
Nuke Backdrop with simple options to use.
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