Steamworks SDK support for GameMaker 8.1 and earlier.
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Updated
Aug 13, 2017 - C++
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
Steamworks SDK support for GameMaker 8.1 and earlier.
An example project that shows how to make your own external libraries in Game Maker Studio 2
Minimalistic mouse automation functions (to go along keyboard_key_press/release) for GameMaker (GM8, GMS1, GMS2+)
Open two game windows at the same time in a GameMakerStudio2 project
Extracts high-precision mouse/pointer motion data on Windows. Good for drawing software!
Use C++ data structures in GML!
Make your game easily moddable from C++ DLLs
Use Discord Rich Presence in your GameMaker games!
Read DualShock 4, JoyCon, and Pro Controller input on PC -- compiled for Windows, but code should work on other platforms.
The program helps to correct inaccuracies in the conversion of projects from Game Maker 7/8 to Game Maker Studio 1 and GameMaker (Studio 2)
Extract sprites from .exe / .win files
Managing building and running games as simple console executables
Tiled for Game Maker Studio 1.4 projects with some additions for MegamixEngine
Created by Mark Overmars
Released November 5, 1999