Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
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Updated
Jul 31, 2023 - C++
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
A trick for getting pointers to built-in functions in GameMaker Studio (versions 1.4.1773 - 2.2.1.191)
MoFile loader for GameMaker Studio
Extract sprites from .exe / .win files
Use C++ data structures in GML!
Extracts high-precision mouse/pointer motion data on Windows. Good for drawing software!
Low-level (`stdio.h`) C file functions for GameMaker (GMS1, GMS2+).
Steamworks SDK support for GameMaker 8.1 and earlier.
Open two game windows at the same time in a GameMakerStudio2 project
An example project that shows how to make your own external libraries in Game Maker Studio 2
Created by Mark Overmars
Released November 5, 1999