Customizable Embodied Multi-modal Perturbations for SLAM Robustness Benchmarking
-
Updated
Jun 3, 2024 - C++
Customizable Embodied Multi-modal Perturbations for SLAM Robustness Benchmarking
A 3d gaussian splatting renderer in C++ and OpenGL
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
A VR viewer for gaussian splatting models developped as native plugin for unity with the original CUDA rasterizer.
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Code Notes (in Chinese) for 3D Gaussian Splatting
The official implementation of SAGA (Segment Any 3D GAussians)
Official implementation of "EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS"
Implemented 3D Gaussian Splatting rendering in bgfx, added as a new example
Add a description, image, and links to the gaussian-splatting topic page so that developers can more easily learn about it.
To associate your repository with the gaussian-splatting topic, visit your repo's landing page and select "manage topics."