Aimed to eliminate preprocessor hell in shaders and kernels.
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Updated
May 30, 2017 - C++
Aimed to eliminate preprocessor hell in shaders and kernels.
Imagine: 3D Environment Engine
HLSL optimizing converter
Several OpenGL C++ projects for CSSE351 Computer Graphics class. Needs environments and tools including OpenGL, Visual Studio C++, Cmake, SFML, GLM, etc.
Can we use GLSL Shaders to compute Conways Game of Life? Yes, we can! Also we use SFML for very easy access to shaders and OpenGL
A Game Engine made with SDL and OpenGL in C++
Emulates vertex & fragment shaders for BGFX framework on CPU
Modern OpenGL terrain rendering for learning purposes.
Gpu based image effect
Menu based color and texture Rendering using OpenGL 3.x
Lightweight Lua interpreter and Shader previewer in Solar system
3D fractals viewer desktop application
Offline shader compiler with SPIR-V reflection support.
Android simple graphics interface for Unity or Cocos2d
Biased Path Tracer based on GLSL to render on screen in realtime.
A general porpose OpenGL app library
Computer Graphics Project using OpenGL
Simple OpenFrameworks addon for doing Jump Flooding with GLSL shaders.
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