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A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.
Repositorio dedicado al desarrollo de un RPG pixel art utilizando el motor de juegos Godot y programado en C# siguiendo los tutoriales de la serie "Godot Action RPG Series" del canal Heartbeast
A Godot (version 4.3) C# script that loads materials in and out of memory depending on how close the camera is to the object. This simulates texture streaming(?) to an extent.