A remake of an OpenGL Project that I made for my Computer Graphics Course at Texas Wesleyan University, but using ModernGL, Python, and PyGame.
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Updated
Feb 24, 2024 - Python
A remake of an OpenGL Project that I made for my Computer Graphics Course at Texas Wesleyan University, but using ModernGL, Python, and PyGame.
Python-based ray tracing engine. Implemented from the ground up using NumPy.
AI Image generation and variation desktop GUI
A multifunctional Interactive GUI Appliction / Study Tool / Graphics Engine / Math and Science learning Platform
This repository contains my final submission for the COMP3671 Virtual and Augmented Reality module assignment at Durham University in the academic year 2022/2023. Final grade received was 96/100.
implementation of my thesis
A Python 3D graphics engine which provides real-time 3D model outputs based on IMU data.
A 3D engine built in pygame from the ground up. No math libraries, no 3D graphics libraries. An engine in pure python.
This is an implementation of a Software Rasterizer written in Python
Graphics engine for text messages(firstly designed for Discord)
Renders an mdl script. Handles solids, curves, and transformations, along with other basic commands.
Renders solids using triangle mesh
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