Unity3D Game Graphics Code Snippets
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Updated
Oct 18, 2023 - ShaderLab
Unity3D Game Graphics Code Snippets
An implementation of the Sierpinski Gasket using Unity's GL class
Project used to learn GPU Rendering and Multithreading through Unity3D's URP
Cheap shadowing for mobile/VR (Originally by ozlael)
Cel-Shaded Render Pipeline: A custom Scriptable Render Pipeline for Unity that focuses on cel-shading instead of PBR
A Unity game based on Scanner Sombre and LIDAR (Garry's Mod)
An attempt at improving Box Projected Reflections within unity.
A simple project showing how to integrate a signed distance field ray marcher into Unity's deferred shading pipeline
Real-time ray marching shaders in Unity
⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
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