A client modification for GTA:San Andreas that uses SA-MP's plugin SDK to interact with the SA-MP server and add new features
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Updated
Sep 11, 2015 - C++
A client modification for GTA:San Andreas that uses SA-MP's plugin SDK to interact with the SA-MP server and add new features
This project aims to provide .NET gameplay scripting interfaces for the PC releases of Rockstar North's Grand Theft Auto video game series running on RenderWare. Currently, the focus is set on the 'San Andreas' version of the game engine, support for other engine versions is being planned
A Grand Theft Auto JavaScript hook
An CLEO audio plugin for GTA Vice City and GTA III
Mod Loader for GTA III, Vice City and San Andreas
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Grand Theft Auto: San Andreas auto driver experiment
moonloader .lua script and .dll library
a cli RenderWare tool I made for future purposes to export and convert dff and txd files to targeted compatible file versions
A port of my Custom Camera V mod, written in C++ (GTA V)
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