A reinforcement learning environment for the 2048 game based on Gymnasium.
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Updated
May 9, 2024 - Python
A reinforcement learning environment for the 2048 game based on Gymnasium.
Solving Taxi-v3 problem of python Gym library.
A place to store the exercies and code snippets for my RL fundamentals guide found on Medium.
The game of Yaniv implemented as a Gymnasium environment to be used for Reinforcement Learning.
A toy project to practice the creation of gym-like environments.
A Farama Gymnasium environment to train your agent to solve mazes.
This repository is intended for developing reinforcement learning algorithms.
Deep Reinforcement Learning: On-Policy Actor Critic methods. An implementation of Advantage Actor-Critic (A2C) and Proximal Policy Optimization (PPO) on the PyTorch Lightning framework.
Lunar Lander training using Deep-Q-Learning
This environment is a modification of the CliffWalking Toy Text environments from Gymnasium. Monster cliff walking involves crossing a gridworld from start to goal while avoiding falling off a cliff and meeting a Monster
Implementations of common (vanilla) reinforcement learning algorithms from Sutton & Barto.
A PettingZoo AEC environment for Ant Colony Coverage (AC2).
Implementing DeepQNetwork and Q learning on gymnasium CartPole-V1 env.
Stable Baselines3
I utilized the A3C (Asynchronous Advantage Actor-Critic) algorithm to train a Deep Q-Learning (DQN) model, specifically tailored to solve the Kungfu gym environment.
Reinforcement Learning for Unmanned Airial Vehicles
A reinforcement learning A3C implementation trained to play Super Mario Bros
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