A Sudoku solver implemented using Knuth's Algorithm X
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Updated
Mar 14, 2019 - Java
A Sudoku solver implemented using Knuth's Algorithm X
Command line implementation of the board game Mastermind for a Software Engineering class
Knuth's Dancing Links algorithm in Java
Algoritms & data structures implementation library. Plus math problems and solutions of puzzle from CodingBat and Advent of Code. Keywords: Shell sort, Knuth sequence, insertion, quick, merge, selection, queues, stack, list.
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