A simple KTX texture parser for OpenGL, implemented in C++
-
Updated
Nov 3, 2019 - C++
A simple KTX texture parser for OpenGL, implemented in C++
Simple C++17 OpenGL 3.3+ rendering engine
Advanced DXTc texture compression and transcoding library. Fork of crunch.
Advanced DXTc texture compression and transcoding library and tool, upgraded with Unity improvements, added features, extended system and hardware support, deeply tested.
Converts common image formats (PNG, JPG, etc.) to GPU-native compressed (BCn, ETC, ASTC) in KTX containers.
An image and texture viewer for tga, png, apng, exr, dds, pvr, ktx, ktx2, astc, pkm, qoi, gif, hdr, jpg, tif, ico, webp, and bmp files. Uses Dear ImGui, OpenGL, and Tacent. Useful for game devs as it displays information like the presence of an alpha channel and querying specific pixels for their colour.
Add a description, image, and links to the ktx topic page so that developers can more easily learn about it.
To associate your repository with the ktx topic, visit your repo's landing page and select "manage topics."