Project being part of our thesis about lag compensation algorithms
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Updated
Dec 19, 2018 - C#
Project being part of our thesis about lag compensation algorithms
(uMod) Allows other plugins to spread out large workloads over time to reduce lag spikes
7 Days to Die Modlet: Automatically monitor and kick/ban players with excessively high ping
Arma 3 Lag Switch
In my own game, I was experiencing lag delays of 1.5 to 2.0 seconds, and I tried every method, but the solution I found myself is incredibly good. I managed to reduce the delays to 0.3 seconds, and its usage is extremely simple,
Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity Interpolation
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