An implementation of the bejeweled game logic with several minmax-based player AIs
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Updated
Aug 17, 2015 - Python
An implementation of the bejeweled game logic with several minmax-based player AIs
Artificial intelligence that plays Draughts game
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Implementation of min max algorithm on simple tic-tac-toe based game
The Dragon Queen is a game played on a board with 5 columns and 5 rows. One player (Player 1) controls the Queen, who has three Dragon protectors. The other player (Player 2) controls 5 wights (a.k.a zombies).
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An artificial intelligence for the game of Othello (with a grid of 10x10) in Python. Multiples approach used, A-B, multi-threading, bloom's filter, ...
This repo is all about implementing tic-tac-toe ai built using min-max algorithm.
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A Chess which can be played as an 2 player game or vs a Bot.
[AAAI 2018] "Towards distributed coevolutionary GANs" by Abdullah Al-Dujaili, Tom Schmiedlechner, Erik Hemberg, Una-May O'Reilly
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