Codam's own fixed, functioning and open source alternative of the miniLibX. MLX42 is a simple cross-platform graphics library running on GLFW and OpenGL.
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Updated
Jun 9, 2024 - C
Codam's own fixed, functioning and open source alternative of the miniLibX. MLX42 is a simple cross-platform graphics library running on GLFW and OpenGL.
Some examples for those who try to use MLX library for 42 subject CUB3D or miniRT. And some helpful links.
Minilibx for linux systems
Small game developed with the miniLibX, the graphic library of the 42 school.
'Graphic' project at School21
A platformer with gravity, jumping, audio and two types of enemies!
This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.
This project is an introduction to the beautiful world of Raytracing. the miniRT is my first ray tracer coded in C, normed and humble but functionnal.
Ray Casting Engine on C (simple Wolfenstein 3D implementation) (project from school 42)
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