A Golang implementation of the Nakama Godot tutorial.
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Updated
Oct 8, 2022 - Go
A Golang implementation of the Nakama Godot tutorial.
NAKAMA has advised that if anyone wants something customize or additional, they should add RPC by writing Lua/Go/TypeScript scripts in order to customize and change the default behaviour of their functions. In this repository I am using Go and I developed multiple function
Distributed server for social and realtime games and apps.
Nakama Tic-Tac-Toe (XOXO) game module and clients in Go
Nakama web and realtime client for Go (works with WASM)
Opinionated extended apis on top of Nakama's api
The runtime framework for Nakama server.
Distributed server for social and realtime games and apps.
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