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Nov 6, 2017 - C#
navmesh
Here are 62 public repositories matching this topic...
This is a complete illustrative project on NavMesh in Unity. In this Game the Zombies finds their target(Victim) with the help of the Nav Mesh Technology in Unity and moves towards them until they touch them.
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Jan 6, 2018 - C#
First person shooter with Unity terrain and AI pathfinding (http://gdev.tv/cudgithub)
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May 22, 2018 - C#
Small Unity project showcasing AI responding to changes in the game world
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Dec 21, 2018 - C#
ZScript AI Library | Used in https://github.com/ZippeyKeys12/rogzis
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Jan 1, 2019 - C#
[V3.1.0] Framework aiming to facilitate the code development of a character in Unity
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Feb 11, 2019 - C#
ST2U2DNavMeshImporter is a Unity Package that provides a custom importer to automatically setting up 2D Navmeshes (Using NavMeshSurface2DBaker) when importing "Tiled" tilempas through SuperTiled2Unity.
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Apr 26, 2019 - C#
RPG game
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May 11, 2019 - C#
A lockstep ARPG demo for LockstepEngine
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Sep 8, 2019 - C#
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
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Mar 23, 2020 - C#
Simple Example of ECS NavMesh based navigation
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May 29, 2020 - C#
🧟♂️ A Unity based FPS with a Zombie theme using raycasting for shooting and the core mechanics you'd expect in an FPS. Zombies use AI navigation and precise pathfinding to chase down the player. The game also has a HUD interface which is VR compatible.
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Jun 18, 2020 - C#
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
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Oct 4, 2020 - C#
Flying airplane towards the target, dragging the target with mouse, NavMesh, LookAt rotation
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Oct 13, 2020 - C#
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