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A simple chat application demonstrating a server-client model using C++ with sockets and threads. The server manages multiple client connections, allowing clients to chat with each other in real-time.
This is a Rust-based implementation of byte stream structured serialization/deserialization general library, can be applied to network packet parsing, network packet group package, network communication, file content parsing, etc.
A robust C library for efficient segmentation and reassembly of large JSON objects in IoT and resource-constrained environments. Ensures data integrity and efficiency in network communication.
The IOT Sentry Rover, based on STM-32, integrates sensor fusion, a robust communication protocol, and advanced embedded systems for wide-range controllability.
This is a group chat which I created using Python and some socket programming principles, for me and my friends to use. To work all users must be connected to same WIFI. Read the ReadMe for more information.
A feature-rich PHP helper library designed to offer helpful utilities across various domains like data processing, network communication, and identity authentication. Fully compatible with PHP 8.1 and available under the MIT license.
A simplified version of Dropbox implemented as a multi-threaded server-client application. This project focuses on directory synchronization, file tracking, and real-time updates, providing a basic Dropbox-like experience.
Vaser is a powerful high performance event based network engine library for C# .Net. It’s possible to start multiple servers in one program and use the same network code for all servers. In the network communication are all strings are omitted, instead it is based on a unique binary identifier, which the CPU and memory relieves massively.
Our project is a Nightclub Simulator. Using C and Linux, we achieved an authentic nightclub experience by implementing concurrency, synchronization, and communication.