A node-based Terrain Modifier And Generator. TMAG, if you will. (Currently abandoned!)
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Updated
Nov 27, 2023 - C#
A node-based Terrain Modifier And Generator. TMAG, if you will. (Currently abandoned!)
DOKIDOKI is a visual novel plugin for Unity3D.
Node editor to automatize anything inside Unity 3D ⚠WIP
WPF node editor based on ReactiveUI
Node-based conversation editor for unity
Simplifies some procedural stuff, useful for Technical artists.
Open-source node-based editor for OpenCV made in .NET with AvaloniaUI
A collection of controls for node based editors designed for MVVM.
A Unity node editor for creating Immediate mode UIs
由NodeGraphProcessor魔改而来的节点编辑器,MVVM架构
A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.
A node editor control for Avalonia.
A bare bones stripped down version of the shader graph editor using UIElements
🔗WPF node editor based on ReactiveUI
Basic editor extension functionality to get a node editor up and running.
Unity runtime node editor using with Unity UI.
A C# library with a WPF node editor component based on ReactiveUI
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