🖼✨Automatically generates line drawing from a photograph
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Updated
Oct 15, 2022 - C++
🖼✨Automatically generates line drawing from a photograph
Basic C++ OpenGL and python script for generating sketch from mesh.
A GPU-based app that draws a distribution of points with varying sizes and densities to create different shades and textures in the artwork.
Implementation of Apparant Lines for Line Drawing in OpenGL, C++
Software developed as part of the dissertation "Non-photorealistic 3D rendering techniques" for Universidad de Jaén's Degree in Computer Engineering.
MFC Implementation of Interactive Artificial Ant Approach to Non-photorealistic Rendering
Stippling is a project focused on developing a research line under the Non-Photorealistic Rendering area of Computer Graphics. It is a multi-platform 3D engine whose purpose is simulating artistic handmade stippling through the use and improvement of existing 2D algorithms (using a picture as input) and 3D reconstruction (of the objects in the p…
A project to showcase non-photorealistic rendering and smoothed-particle hydrodynamics
A lightweight real-time non-photorealistic renderer built with OpenGL.
Implementation of the paper 'Lumo: Illumination for Cel Animation'
A DX12 NPR style rendering practice with CS outline painting and deferred rendering.
MFC Windows application that implement the impressionist non photorealistic rendering
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