object-pooling
Here are 37 public repositories matching this topic...
A Rust library made for fast, parallel friendly memory pool with ability to go from modifiable RAM to shareable (unmodifiable) RAM with Atomic Reference Counters and then back to modifiable RAM which will then be stored at the pool to be re utilized.
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Apr 5, 2023 - Rust
Object pooling system that runs a single process over object clusters on multiple threads
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Nov 20, 2021 - Rust
Unity's Object Pool and Stacking Beforehand, Counting Total, Active, Inactive Prefab Samples
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Nov 16, 2023 - C#
Implementation of Object-pooling concept in unity 2d game development using c-sharp language
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Jan 21, 2024 - C#
Thrift service client pooling using stormpot
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Dec 17, 2019 - Java
A Tower Defence game prototype which implements object pooling & flyweight patterns in Unity3D
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Mar 15, 2022 - C#
This is a 3D game, our character is a Robot who has to find 4 keys following the 3D sound of them inside of a maze. This first level movement is based on a 3rd person point of view where the character can run and shoot. After the player finds the keys he will be able to generate a teleporter to move to the next level. While the player looks for …
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Jun 30, 2023 - ShaderLab
An arcade shooter made in Unity, building in functionality that scales gameplay elements like health and EXP with multiple factors. Object pooling was implemented to aid performance.
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Aug 8, 2021 - ASP.NET
A simple playground for myself to demonstrate some game development technologies and tests.
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Mar 14, 2024 - C#
An object pooling system for Unity.
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Sep 19, 2023 - C#
Object Pooling with three.js
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May 12, 2023 - TypeScript
Pooling Manager for Unity
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Nov 2, 2022 - C#
Example of object pooling in Phaser 3
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Jun 13, 2021 - TypeScript
A Space Invaders remake using SDL and C++ done in one week.
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Sep 16, 2022 - C++
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Jan 20, 2020 - C#
Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, MonoBehaviour and ScriptableObject
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Jan 22, 2024 - C#
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