OpenXR program to view 360 equirectangular photo
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Updated
Oct 26, 2019 - C++
OpenXR program to view 360 equirectangular photo
OpenSceneGraph git repository for my OpenXR development
XR game using OpenXR and Vulkan in C++
SteamVR and XR Interaction Toolkit scripts to work them together
Netcode-based Cross-Platform Unity Multi-User VR Framework for HMD, PC, Powerwall
Fast virtual driver to develop without the need of a real headset
Virtual Reality Tour, using Unity with OpenXR, in a 3D Model of my University with 360º Hotpots in points of interests (such as "unique" classrooms or studiums) with small "game" mechanics.
Fork of the Microsoft OpenXR plugin for the Unreal Engine 5 which is deprecated and was not supported after UE 5.1
Magic Leap 2 Demos With Unity And The New OpenXR Tools.
This VR application is set to be dynamic and controlled remotely by a Web Platform through WebSockets messages containing commands, it uses JSON and Protobuf. The 360/panoramic images are retrived from the server as binary when ordered by the Web Application, being processed in Unity to create the Sphere with 360º View.
A Helper app to dial in "redshift" (CA) correction on Varjo HMDs
Ongoing Vulkan version of my Engine, eventually it might be something?
Interaction with elements mapped on a 360º Hotspot (created from start/no assets, tools) using OpenXR to display information.
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