Industry-standard navigation-mesh toolset for games
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Updated
Aug 11, 2024 - C++
Industry-standard navigation-mesh toolset for games
A tentacle-based pathfinding library for nonholonomic robotic vehicles
Edge N-Level Sparse Visibility Graphs for fast optimal Any-Angle Pathfinding
Pathfinding 2D AI example. Based on A* (BFS, Wave, Width) algorithm.
A utility to programmatically create pathfinding maps
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