Tensorflow Implementation of PathNet: Evolution Channels Gradient Descent in Super Neural Networks
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Updated
Jul 10, 2017 - Python
Tensorflow Implementation of PathNet: Evolution Channels Gradient Descent in Super Neural Networks
PyTorch implementation of PathNet: Evolution Channels Gradient Descent in Super Neural Networks
A TensorFlow distributed implementation of DeepMind's PathNet architecture for RL training with OpenAI Gym agents. Modified from jaesik817's implementation.
PathNet implementation for experimenting with Super Smash Bros. Melee AI agent based on vladfi1's "Phillip"
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