A Simple C# Save and Load System that has the ability to track achievements, load data from several files and modify data without needing to modify the whole Object. Usable in C# & Unity
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Updated
Dec 14, 2021 - C#
A Simple C# Save and Load System that has the ability to track achievements, load data from several files and modify data without needing to modify the whole Object. Usable in C# & Unity
The high-level framework that helps in implementing of finite-state-machine.
A persistent storage provider for Microsoft Orleans that scales on clusters. It is based on etcd.
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