A dungeon-based shooter that is inspired in the game "Enter the Gungeon".
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Updated
Jun 2, 2018 - C#
A dungeon-based shooter that is inspired in the game "Enter the Gungeon".
It's just one of my compute shader demo. It results that it takes only 19 SetPass calls and 25 batches to make this demo.
1618 Programming Unit 3 BTEC - personal submission source code
Unity package for 3D terrain and 2D map generation. Originated and used in the LifeStepByStep project (https://github.com/BenetManzanaresSalor/LifeStepByStep).
A simple calculator to demonstrate taking a users input. The user is then offered four choices which are handled by a switch statement. Basic mathematical calculations are also shown with the ability to display decimal values when division is selected.
Using random walk and binary space partitioning to create a 2D procedural dungeon in Unity
Procedural 2D game framework
Procedural building generator in Unity
Unity project showcasing procedural terrain generation, player movement, and camera control for dynamic environment simulation.
The solid infinite experience.
A User-Friendly Stock Management Application built in C#, XAML and SQL, following the MVVM Architecture, that caters to small businesses. It uses the .NET Framework.
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