🥧 Savoury implementation of the QUIC transport protocol and HTTP/3
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Updated
May 29, 2024 - Rust
🥧 Savoury implementation of the QUIC transport protocol and HTTP/3
Async-friendly QUIC implementation in Rust
A high-performance, lightweight, and cross-platform QUIC library
A self-hosted solution to enable secure connectivity between devices across restricted networks like NAT or firewalls
A Client/Server game networking plugin using QUIC, for the Bevy game engine.
A multi-protocol proxy server written in Rust (HTTP, HTTPS, SOCKS5, Vmess, Vless, Shadowsocks, Trojan, Snell)
A streaming rpc system based on quic
📡 proxy HTTP/1.1 requests over a sensitive point-to-point link
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