A ray tracing program
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Updated
Jun 22, 2024 - C++
A ray tracing program
Experimental path tracing with C++20 and SYCL
My go at Peter Shirley's Ray Tracing series
A simple CPU raytracer based on the "Ray Tracing in One Weekend" book by Peter Shirley.
Raytracing in a weekend - SYCL accelerated
A tiny ray tracer implementation based on Peter Shirley books
ray tracing studies
Rayray is a baby ray tracer written in C++.
Yet Another Ray Tracer - Incredibly trivial multi-thread ray-tracer written in plain, understandable C++
A minimal Ray-Tracer written in C++. Renders triangulated OBJ models as TGA images. The only library dependency is GLM.
the small raytracer project based on "Ray Tracing in One Weekend" using HIP
Simple raytracer built following Peter Shirley's books for learning purposes
This is a project aimed to learn ray tracing from the book Ray Tracing in One Weekend.
Raytracer engine based on the Raytracing Series by Peter Shirley
non-linear raytraycing based on "Raytracing in One Weekend"
Simple Ray Tracer made with C++ 17 and GLM
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