A ray tracing program
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Updated
Jun 22, 2024 - C++
A ray tracing program
☀️ A basic C++ ray tracer
Ray Tracing with SDL to develop myself in graphic engine basics
C++ path tracer based on Peter Shirleys books
A simple CPU raytracer based on the "Ray Tracing in One Weekend" book by Peter Shirley.
non-linear raytraycing based on "Raytracing in One Weekend"
Raytracer engine based on the Raytracing Series by Peter Shirley
This is a project aimed to learn ray tracing from the book Ray Tracing in One Weekend.
Simple Ray Tracer made with C++ 17 and GLM
Simple implementation of raytraced computer graphics
Following loosely https://raytracing.github.io/books/RayTracingInOneWeekend.html
Experimental path tracing with C++20 and SYCL
A Simple Path Tracer based on "Ray Tracing in a Weekend" by Peter Shirley
A multithreaded CPU raytracer written in C++. Based on Raytracing in One Weekend. For educational purposes.
A minimal Ray-Tracer written in C++. Renders triangulated OBJ models as TGA images. The only library dependency is GLM.
A raytracing engine
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