A small entity-component-system game engine for real-time-strategy games.
-
Updated
Jan 3, 2023 - TypeScript
A sub-genre of strategy video games in which the game does not progress incrementally in turns. This is distinguished from turn-based strategy (TBS), in which all players take turns when playing.
A small entity-component-system game engine for real-time-strategy games.
Echoes of Travian is a single-player, real-time, browser-based strategy game, based on and inspired by Travian. Running in the browser, it requires no download or installation.